The C&W animation toolkit · Blender

Your first steps in Blender.

Free 3D software. The same tool we use in the studio.

Blender does modelling, animation, lighting, visual effects and rendering, and it costs nothing. Follow the twelve steps below and you’ll go from downloading it to making your first moving 3D shot.

iMe at the computer, animating
Emily Broadhurst as a clay character

“What I love about Blender is that it never says no. One minute I’m modelling a character, the next I’m lighting the scene, and I never have to leave the program. And it’s free, so anyone can start tonight.”

Emily BroadhurstAnimator at Carse & Waterman
£0

Free, for good

No trial, no subscription, no account. It’s open source, made by the Blender Foundation and a huge community.

Oscar

Good enough for Hollywood

Flow, made in Blender, won the 2025 Academy Award for Best Animated Feature.

All-in-one

One program, the whole job

Model it, rig it, animate it, light it, render it, even edit it. You can learn the lot in one place.

Step by step

Twelve steps to your first animation.

Pick a step, watch it play, then try it in Blender. Use the arrow keys to move between steps.

    1

    Keep this handy

    The Blender cheat sheet.

    Everything from the steps above on one card. On a Mac, use Cmd where it says Ctrl.

    Moving the view

    Middle mouse + drag
    Look around
    Scroll wheel
    Zoom
    Shift + Middle mouse
    Pan
    Numpad 1 3 7
    Front, side, top
    Numpad 0
    Camera view
    Home
    Fit everything in view

    Working with things

    Left click
    Select
    G
    Grab (move)
    R
    Rotate
    S
    Scale
    X Y Z after G, R or S
    Lock to one axis
    Shift + A
    Add something
    X or Delete
    Delete

    Animating and saving

    I
    Set a keyframe
    Space
    Play / stop
    F12
    Render a picture
    Ctrl + F12
    Render the animation
    Ctrl + S
    Save
    Ctrl + Z
    Undo

    Where next

    Keep going. It’s all free.

    Done the twelve steps? These are the places we point people to next.

    Where it can take you.

    Blender skills lead into real jobs. These are some of the roles that start with what you just learned.

    • 3D modellerBuilds the characters, props and places.
    • AnimatorBrings them to life, one keyframe at a time.
    • Lighting artistSets the mood, like a film cinematographer.
    • VFX artistBlends 3D into real footage so you can’t see the join.
    • Game artistMakes 3D work that runs live in engines like Unreal.
    • Motion designerMakes logos, adverts and explainers move.

    Made something? Show us.

    Tag @carseandwaterman with your first Blender shot. Or if you’d rather the humans made it for you, we’d love to hear what you need.

    Let’s talk →